Multiplayer fun

I am going to attempt to give weekly updates on how Executive Assault is progressing.

This week was mainly bug fixing and multiplayer testing. After having a few games it really does add a whole new dimension to the gameplay when fighting against another human. I for one quite enjoyed flying around my friends base in an aircraft bombing his artillery to smithereens while he watched on from the office window.

One aspect I am also really eager to get started on is the hacking branch of the tech tree, however currently I am waiting on the good people at Unity to release the latest GUI tools which I have been assured are epic.

I should hopefully be adding more content again soon, especially missile defences and working base shields.

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