Executive Assault Gameplay video v0.60

Recently added a whole plethora of new features including:

  • Missile Silos: No need to send troops, just blast them from afar with highly precise but expensive ballistic missiles.
  • Artillery: A less accurate but easier to use long range weapon, simply select the area you want destroyed and your artillery will continuously rain down shells on the area.
  • Invigilator Walkers: Weaker armour then tanks,┬ábut much more powerful then troops, able to wander into an area with their dual gun points and decimate anything in sight.
  • Intelligence Centre: Now you can have a mini map in the corner so you can see the whole battlefield in one go. It does have a limited range but this can be removed by researching a satellite to launch into orbit. The satellite has other uses too such as scanning for resources hidden across the battlefield and also ‘encouraging’ a nearby asteroid to crash down.
  • B.A.R.B.R.A now kindly tells you when enemy troops are trying to use the lift, how nice of her.
  • Reduced the GPU overhead on troops so now you can have more of them.

Here is a video demonstrating all these features and the current state of Executive Assault. Enjoy!

Leave a Reply